public class GGToggleButton extends GGButtonBase
| Constructor and Description |
|---|
GGToggleButton(java.lang.String buttonImage)
Same as GGToggleButton(String buttonImage, false, false) (no rollover, untoggled).
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GGToggleButton(java.lang.String buttonImage,
boolean isRollover)
Same as GGToggleButton(String buttonImage, boolean isRollover, false) (untoggled).
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GGToggleButton(java.lang.String buttonImage,
boolean isRollover,
boolean isToggled)
Creates a button from the given sprite images.
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| Modifier and Type | Method and Description |
|---|---|
void |
addButtonOverListener(GGButtonOverListener listener)
Registers a GGOverButtonListener to get notifications when the mouse cursor
enters the active mouse area.
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void |
addToggleButtonListener(GGToggleButtonListener listener)
Registers a GGToggleButtonListener to get notifications when the button is manipulated.
|
boolean |
isToggled()
Returns the current state of the button.
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void |
reset()
Overrides the actor's reset() called when the button is added to the game grid.
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void |
setToggled(boolean b)
Sets the button in the toggled/untoggled state.
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isEnabled, setEnabled, setHotspotArea, setRefreshEnabledact, addActorCollisionListener, addBorderListener, addCollisionActor, addCollisionActors, addCollisionTile, addCollisionTiles, addMouseTouchListener, addMouseTouchListener, addTileCollisionListener, collide, collide, delay, displace, getBackground, getCollisionActors, getCollisionActorsInRange, getCollisionTiles, getCurrentImage, getDirection, getDirectionStart, getDisplacePosition, getHeight, getIdVisible, getImage, getImage, getIntDirection, getLocation, getLocationOffset, getLocationStart, getNbCycles, getNbHorzCells, getNbSprites, getNbVertCells, getNeighbours, getNeighbours, getNextMoveLocation, getPixelColor, getPixelLocation, getRotatedPosition, getRotationIndex, getScaledImage, getScaledImage, getScaledImage, getSlowDown, getWidth, getX, getXStart, getY, getYStart, hide, isActEnabled, isActorCollisionEnabled, isHorzMirror, isInGrid, isMoveValid, isNearBorder, isRemoved, isRotatable, isTileCollisionEnabled, isVertMirror, isVisible, move, move, nearBorder, removeSelf, rotate, rotate, setActEnabled, setActorCollisionEnabled, setCollisionCircle, setCollisionCircle, setCollisionImage, setCollisionImage, setCollisionLine, setCollisionLine, setCollisionRectangle, setCollisionRectangle, setCollisionSpot, setCollisionSpot, setDirection, setDirection, setDisplacePosition, setHorzMirror, setLocation, setLocationOffset, setLocationOffset, setMouseTouchCircle, setMouseTouchCircle, setMouseTouchEnabled, setMouseTouchImage, setMouseTouchImage, setMouseTouchRectangle, setMouseTouchRectangle, setOnBottom, setOnTop, setPixelLocation, setSlowDown, setTileCollisionEnabled, setVertMirror, setX, setY, show, show, showNextSprite, showPreviousSprite, turnpublic GGToggleButton(java.lang.String buttonImage,
boolean isRollover,
boolean isToggled)
buttonImage - the filename or URL of the 2 or 4 button spritesisRollover - if true, rollover imaged are usedisToggled - if true, the button is initially toggled; otherwise it is untoggledpublic GGToggleButton(java.lang.String buttonImage,
boolean isRollover)
buttonImage - the filename or URL of the 2 or 4 button spritespublic GGToggleButton(java.lang.String buttonImage)
buttonImage - the filename or URL of the 2 button spritespublic void reset()
public boolean isToggled()
public void setToggled(boolean b)
b - if true, the button is toggled; otherwise it is untoggledpublic void addToggleButtonListener(GGToggleButtonListener listener)
listener - the GGToggleButtonListener to registerpublic void addButtonOverListener(GGButtonOverListener listener)
listener - the GGButtonOverListener to register